Revivr Studios
Creating solutions for greater agency.
Revivr Studios develops accessibility technology in spatial computing, WebXR, and assistive robotics — three distinct approaches to a singular goal: giving people more ways to interact, communicate, and act independently.
The three approaches
Spatial Computing
Interact without relying on traditional controls.
Eye tracking, hand tracking, and spatial interfaces can make computing accessible when conventional input becomes difficult.
WebXR
Make immersive experiences easier to reach.
Browser-based XR can bring experiences to phones, tablets, and headsets without requiring specialized software.
Assistive Robotics
Turn digital intent into physical action.
Spatial interfaces can give someone a way to control robotic systems that reach, move, carry, or manipulate objects.
Assistive Technology
Our flagship: a communication tool you drive with your eyes.
From the Studio
Each app is a proving ground for Apple's accessibility stack — dwell control, VoiceOver in 3D, alternative pointer input. We stress-test patterns in shipping products before they reach our assistive work.
Blastra
An arcade cabinet that doesn't stay in the cabinet.
Quiet Space
One calm object to rest your attention on, in your own room.
Plantelier
Beautiful 3D décor for your space.
VisionMarkUp
Inspect and annotate images on visionOS.
Track Stash
Return to a music idea without losing the setup that made it work.
Spatial Reel
Your memories, in the round.
TeleVisionPrompter
A teleprompter that floats in your view.
PeriPal
Navigate perimenopause with confidence.
The founder
Ready to build something meaningful?
Tell us who you're building for. We'll tell you honestly which of these is the right tool — or whether none of them is.